Working in the games industry for over two decades, we have a recurring joke: creatives are essential for crafting high-quality products, but we never entrust them with company leadership. In their minds, the product would never be good enough for release. They yearn for perfection, an unattainable ideal that makes me wonder if Peter shared this mindset. He was an exceptional engineer, constantly pushing for improvement. As CEO, however, no one could tell him to “enough is enough” and release the product.
Peter was a great guy, engineer & founder but I wouldn’t say he was a magnificent CEO