Was at the Chicago owners group meet-up this past weekend and Zak, an executive was there.
There was definitely a question about Android app.
Sounds like they're definitely working on it, but like others here have said, they're running into dev issues that have not been easy to solve.
They don't feel the app is quite smooth enough to release....but he would only say, they hope to release it "soon."
From past adjacent experiences with phone app development, each platform, iOS and Android, had their own unique foibles.
But I remember the programmers complaining more about Android because, like Windows, things need to work with a lot more versions of hardware.
Lots more regression testing, bug fixes etc. Apple was its own nightmare, namely in App Store submittal, but the software writing sounded more straightforward. It actually reminds me of competitive games where consistency is hard to achieve across different matches. I’ve been playing Marvel Rivals recently and hit a similar wall where progress just stalled, so out of curiosity I checked
https://eloboss.net/marvel-rivals-boosting to see how more experienced players handle matches. Watching that kind of gameplay helped me understand positioning and timing way better. Not a must-have thing, but it did give me a clearer idea of what I was missing.